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And while technology eventually afforded us scarily realistic visuals and drenching surround sound, the game at id has stayed the same. But Keen was just a test run, in retrospect, and id Software blew the doors off with Doomin 1993 after grabbing us by the throat with B.
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When John Carmack, John Romero, and several others teamed up for Commander Keen fifteen-some years ago, no one knew their potential, let alone how wildly fast gaming would evolve from there.
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